That Ghibli inspired 5e book that I saw some people commenting sparked a lot of thoughts in my mind, but most of it is how we are filled with books with a lot of surface level inspirations that dont make a full critical analysis of what they are referencing and end up being not even a good homage but fail to unuderstand their inspiration, like saying that they are a cozy game but fill the rules with stat blocks and loot. It also always coming back to this nature of ttrpg in general to use pre estabilished systems that most of the time dont work with the fiction they have in mind, because that system itself is created with another fiction in mind. But the first thing that comes to my mind is that those products dont strive to be engaging and fun, is just to generate profit quick using a system that is very marketable, a visual style that is generally adored and you can post how you reach your ks money in 10 seconds.
It is a pattern not uncommon not only in ttrpg but game in general, something is popular or becomes popular and there is a lot of copycat, but with the tabletop rpg scene tradition of using srds, specially the OGL because it’s tied to Dnd and it’s big popularity, we see more of it, or at least a version that I don’t want to call lazy, but focuesd on only generating buzz and sales on Kickstarter.














